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Tall grasses
Posted: Thu Jul 03, 2003 9:11 pm
by chris_in_cali
I want to try and make tall grasses. I was wondering if anyone knew any textures including in MOHAA that would work.
Posted: Thu Jul 03, 2003 11:21 pm
by wacko
No, but you could take a look at
this(23kB), which is some grass that is even swaying. Maybe it's of any use?
Posted: Thu Jul 03, 2003 11:23 pm
by chris_in_cali
I don't know what kind of toll such a thing would take (fps), bu twould you just have to make a targ texture with transparency and then set the brushes you paint them with to non-solid? I'm sure I could work through it trial and error, but was wondering if someone had some quick insight they could give.
Posted: Fri Jul 04, 2003 2:33 am
by Desert Eagle
Yes I it can be done, I made my burshes with no draw and turned them into script objects then made them not solid and used the following texture on one size and fitted it to my liking: misc_outside/grassmasked
It can be viewed in my ComeInFighting TOW map.
map can be downloaded from:
http://www.freesoldiers.net/Maps/ComeInFighting.zip
Posted: Fri Jul 04, 2003 1:54 pm
by General Death
I use a custom texture, patch mesh, and then a shader that animates the grass
