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Textures always repeat

Posted: Mon Jul 07, 2003 12:19 am
by Olsen
Hi there,

I've searched this forum to find a solution, but all the relevant threads are abandoned and no answer was given...

My textures align and look fine in MoHRadiant, but they're always tiled (repeated) across their surface in the game. No matter if I make them "fit" or scale/shift them by hand.

Image Image

I'm about to give up if this can't be fixed. Come on, so many people had this problem, did they all just quit mapping?

Posted: Mon Jul 07, 2003 3:34 am
by Balr14
The only way this is possible is if you didn't recompile the map.

Posted: Mon Jul 07, 2003 11:08 am
by General Death
or your map location is different than the main folder and you forgot to copy in the newer version....common mistake I have made before :oops:

Posted: Mon Jul 07, 2003 3:11 pm
by Olsen
None of the above.

I tried MBuilder, and it worked correctly. So I had a look at the .bat file MBuilder created. I believe the problems were caused by the internal bsp_* commands from the menu. It uses something like "-gamedir ../mohaa" which isn't correct. Just replaced the "../mohaa" with the basepath ("g:/action/mohaa") and it worked.

I added these two lines to my "default.qe4" file:

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"bsp_Compile (fast)" "! g:\action\mohaa\radiant\q3map -gamedir g:\action\mohaa $ && ! g:\action\mohaa\radiant\q3map -vis -fast -gamedir g:\action\mohaa $ && ! g:\action\mohaa\radiant\mohlight -fast -gamedir g:\action\mohaa $"

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"bsp_Compile (final)" "! g:\action\mohaa\radiant\q3map -gamedir g:\action\mohaa $ && ! g:\action\mohaa\radiant\q3map -vis -gamedir g:\action\mohaa $ && ! g:\action\mohaa\radiant\mohlight -extra -final -gamedir g:\action\mohaa $"
And that does the job. No more MBuilder needed.

If someone ever has a problem with his Radiant installation (no popup menu when pressing the right mouse button etc.) try deleting the MoHRadiant registry key to reset the configuration, then do all settings again. With all those shortcuts scattered around the keyboard, it's too easy to do something wrong.

Posted: Mon Jul 07, 2003 3:17 pm
by Sonsai
Glad to see you got some help Olsen :) I knew there was something wrong with your configs at PMoH :)

Posted: Mon Jul 07, 2003 3:24 pm
by Olsen
You rule, Sonsai 8-)

Posted: Mon Jul 07, 2003 5:23 pm
by Bilko
I dunno if this helps but I had exactly that problem. It was because I was using the menu from MOHRadiant to compile. I started using MBuilder and it's sorted.
Hope that's of some use.

Bilko.