Hi, I've made a road with a bank either side made out of LOD terrain but I can see black areas as I move towards certain bits. I found out that it's because it's too near the surface above it (please correct me if I'm wrong). So I lowered the bits where I thought the black spots were so they were roughly 64 units below the ground and tested it. They were gone but now there are bigger patches over the road.
Any ideas? Is there a good way to avoid this?
Thanks.
Bilko.
LOD Black spots..
Moderator: Moderators
when you say bigger patches you mean more black spots?
try lowering those parts too.
also, try going to the advanced menu, and putting terrain detail on 'max' or whatever the highest is. when you get farther away from something, it usually is drawn with less polygons to save some fps. the amount of polygons that it draws, is based on your terrain detail.
try lowering those parts too.
also, try going to the advanced menu, and putting terrain detail on 'max' or whatever the highest is. when you get farther away from something, it usually is drawn with less polygons to save some fps. the amount of polygons that it draws, is based on your terrain detail.
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Ramah Palmer
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