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my scripted will it work?

Posted: Wed Jul 09, 2003 12:00 pm
by Triicky
// St.Georges School
// ARCHITECTURE: Tricky (hub81@hotmail.com)
// SCRIPTING: Tricky

main:

//set scoreboard messages
setcvar "g_obj_alliedtext1" "Distroy the Flak88"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "Defend the Flak88"

setcvar "g_scorboardpic" "none"


level waitTill prespawn

//*** Precache Dm Stuff
exec global/DMprecache.scr

level.script= maps/obj/stgeorgeschool

$world farplane_color "0.752941 0.752941 0.752941
level.fogplane= 6500
$world farplane level.fogplane


level waittill spawn

end

I have a flak cannon that you distroy do i need anything for that in here, also my fog is yellow, oh and when i save this it saves as a screensaver can anyone help?


Tricky

Posted: Wed Jul 09, 2003 1:51 pm
by jv_map
$world farplane_color "0.752941 0.752941 0.752941

should be

$world farplane_color "0.752941 0.752941 0.752941"

Posted: Wed Jul 09, 2003 2:00 pm
by rOger
That it saves as a screensaver is just Window$ interpretation of the .scr after the file.

Re: my scripted will it work?

Posted: Wed Jul 09, 2003 4:48 pm
by TheShiznaeSpe
Triicky wrote:I have a flak cannon that you distroy do i need anything for that in here
ya you do :D

there's a great tut on this site about what to add to both your scr and your .map for a flak88 obj to work :D