my scripted will it work?
Posted: Wed Jul 09, 2003 12:00 pm
// St.Georges School
// ARCHITECTURE: Tricky (hub81@hotmail.com)
// SCRIPTING: Tricky
main:
//set scoreboard messages
setcvar "g_obj_alliedtext1" "Distroy the Flak88"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "Defend the Flak88"
setcvar "g_scorboardpic" "none"
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script= maps/obj/stgeorgeschool
$world farplane_color "0.752941 0.752941 0.752941
level.fogplane= 6500
$world farplane level.fogplane
level waittill spawn
end
I have a flak cannon that you distroy do i need anything for that in here, also my fog is yellow, oh and when i save this it saves as a screensaver can anyone help?
Tricky
// ARCHITECTURE: Tricky (hub81@hotmail.com)
// SCRIPTING: Tricky
main:
//set scoreboard messages
setcvar "g_obj_alliedtext1" "Distroy the Flak88"
setcvar "g_obj_alliedtext2" ""
setcvar "g_obj_alliedtext3" ""
setcvar "g_obj_axistext1" "Defend the Flak88"
setcvar "g_scorboardpic" "none"
level waitTill prespawn
//*** Precache Dm Stuff
exec global/DMprecache.scr
level.script= maps/obj/stgeorgeschool
$world farplane_color "0.752941 0.752941 0.752941
level.fogplane= 6500
$world farplane level.fogplane
level waittill spawn
end
I have a flak cannon that you distroy do i need anything for that in here, also my fog is yellow, oh and when i save this it saves as a screensaver can anyone help?
Tricky