Page 1 of 1
Localization issues
Posted: Wed Jun 12, 2002 2:13 pm
by tstrait72
Im guessing this is the correct place to post this. I was wondering if anyone knows how to fix all the localization errors in the console. Its been happening ever since I patched to 1.11. Do I need to put the localization file in a certain folder? Everything still works, but its very annoying...
Good question
Posted: Thu Jun 13, 2002 1:00 am
by Moal
I get the same erros and so does a friend
the txt is where it's supposed to be but still get error
localisation errors no more
Posted: Sun Jun 16, 2002 4:12 pm
by Wombat
Ok
I am assuming you are using the
iprintlnbold " bomb will explode in 10 seconds"
command, and you are getting an error( bomb will explode in 10 seconds needs localisation "
Simple
Use
iprintlnbold_noloc " bomb will explode in 10 seconds"
which tells mohaa not to look for localisation, because there isn't any.
this works in both 1.10 and 1.11
localization
Posted: Sun Jul 07, 2002 5:35 am
by tltrude
Look in Pak0.pk3/global for "localization.txt". You can add anything you want to it to stop the errors.
Posted: Mon Jul 08, 2002 7:55 pm
by obersturmfuhrer
Thanks Wombat! I saw "iprintlnbold_noloc" but never knew what it meant.
Posted: Wed Jul 10, 2002 1:31 am
by kdja
could you guys clarify this a bit plx??
What needs to be done exactly??
thx
kdja
Posted: Wed Aug 07, 2002 8:48 pm
by UBER_SOLDAT
When i tried to use some text, in the game a message came up saying 'localization error: destroy the Flak88'. When i looked in the global folder, i found a 'missing_localization.txt' file, with the missing stuff. Just stick that file in a .pk3 file in mohaa/main, and it should work fine. You could also add your text to the end of the localization.txt file. The first bit is what you type in the script, and the second bit is what comes up on the screen [subtitles]
live with it
Posted: Wed Aug 07, 2002 11:32 pm
by tltrude
Personally, I don't think people should add Localization files to their mods. It may screw up non-english speaking players that have their own version of the file in their native language.
JUST LIVE WITH THE ERRORS!!!! Or, just add the new text from your mod and not all the english lines that EA and 2015 put in.