it a very hard test.

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williewisp
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it a very hard test.

Post by williewisp »

i've tried to to the singleplayer without test_ using the tutorial,
i done it excatly to the T, but it still not working,
it'll load in the enemy's but they can't move for some reason
(i've gottin the sound to work), in the console, it goinin mad cant read what ever it's postin, goin to fast, any ideas any1.
it's not a time for thinking its a time for drinking!
jv_map
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Post by jv_map »

Make a logfile (type logfile 2 in console) to be able to read all messages.

That may also give some info as to why the AI isn't working. You have to type the 'logfile 2' line before starting the map. Then post the log here 8-)
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williewisp
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Post by williewisp »

this is what i get in the logfile
there is a lot more it just keeps goin.


^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_wehrmact_grenadier.tik'
Failed to set emotion for (entnum 6, radnum 6, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_determined' in 'models/human/fields_german_panzer_grenadier.tik'
Failed to set emotion for (entnum 11, radnum 11, targetname 'badguy'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_sentry.tik'
Failed to set emotion for (entnum 12, radnum 12, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_gestapo.tik'
Failed to set emotion for (entnum 13, radnum 13, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_wehrmact_grenadier.tik'
Failed to set emotion for (entnum 6, radnum 6, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_determined' in 'models/human/fields_german_panzer_grenadier.tik'
Failed to set emotion for (entnum 11, radnum 11, targetname 'badguy'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_sentry.tik'
Failed to set emotion for (entnum 12, radnum 12, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_gestapo.tik'
Failed to set emotion for (entnum 13, radnum 13, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_wehrmact_grenadier.tik'
Failed to set emotion for (entnum 6, radnum 6, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_determined' in 'models/human/fields_german_panzer_grenadier.tik'
Failed to set emotion for (entnum 11, radnum 11, targetname 'badguy'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_sentry.tik'
Failed to set emotion for (entnum 12, radnum 12, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_gestapo.tik'
Failed to set emotion for (entnum 13, radnum 13, targetname ''
self setanim (local.animbasename + "forward") 0 local.forwardbackblend (anim/motionblend.scr, 124)
self ^

^~^~^ Script Error: unknown animation 'rifle_walk_forward' in 'models/human/fields_german_panzer_grenadier.tik'

self setanim (local.animbasename + "right") 1 local.sideblend (anim/motionblend.scr, 139)
self ^

^~^~^ Script Error: unknown animation 'rifle_walk_right' in 'models/human/fields_german_panzer_grenadier.tik'

^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_wehrmact_grenadier.tik'
Failed to set emotion for (entnum 6, radnum 6, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_determined' in 'models/human/fields_german_panzer_grenadier.tik'
Failed to set emotion for (entnum 11, radnum 11, targetname 'badguy'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_sentry.tik'
Failed to set emotion for (entnum 12, radnum 12, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_elite_gestapo.tik'
Failed to set emotion for (entnum 13, radnum 13, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in 'models/human/fields_german_wehrmact_grenadier.tik'
Failed to set emotion for (entnum 6, radnum 6, targetname ''
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_determined' in 'models/human/fields_german_panzer_grenadier.tik'
Failed to set emotion for (entnum 11, radnum 11, targetname 'badguy'
^~^~^ SimpleActor::GetEmotionAnim: unknown animation 'facial_idle_neutral' in
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jv_map
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Post by jv_map »

This indicates the xxx_generic_human.tik wasn't loaded properly.
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williewisp
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Post by williewisp »

how is it fixed?
or am i doing something wrong?
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tltrude
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copy and rename

Post by tltrude »

You just left out some of the files your AI need. Find the xxx_generic_human.tik files and copy/rename them to your new name.
Tom Trude,

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williewisp
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Post by williewisp »

Cheers!
it's not a time for thinking its a time for drinking!
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williewisp
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Post by williewisp »

Cheers! i'll give it a go. :wink:
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