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killing fall
Posted: Wed Jul 16, 2003 4:07 pm
by Cpl Headshot
does anyone know how to kill a player when he falls, without it being a huge fall or anything? like maybe he dies after he reaches a certain point?
Posted: Wed Jul 16, 2003 4:11 pm
by SlasherZ
maybe a script trigger? but i know nothing about scripting
Posted: Wed Jul 16, 2003 4:30 pm
by Cpl Headshot
yeh, me neither, is there any easier way?
Posted: Wed Jul 16, 2003 4:33 pm
by SlasherZ
make it a 3-story fall

spikes
Posted: Wed Jul 16, 2003 4:42 pm
by tltrude
If it for a player falling on spikes, you will need a trigger_multiple and some lines in your script.
Level waittill prespawn
thread spikes
end
spikes:
$spike_trigger waittill trigger
local.sucker = pram.other
radiusdamage local.sucker 110 16
wait 3
goto spikes
end
Posted: Wed Jul 16, 2003 8:21 pm
by Alcoholic
you can also do:
sucker:
local.guy = parm.other
$touchmeyourdead volumedamage 5000
end