Hello again!
I went through some of the posts tonight, and added some answers where I could.
I was a Level Designer on the Bond Agent Under Fire team for PS2 last year, and was hired on to MOH PC aka Spearhead team about 6 months ago to work on Single Player, and Multiplayer maps.
I did an interview on MTM last week, link below. This interview might answer some of your questions related to my history in the industry, what I did on Spearhead, etc.
http://www.modtheater.com/forum/showthr ... eadid=2271
1) Will the editor be compatible with .map files created with Moh:Tools.?
YES
2) Has the editor been upgraded
YES, slightly. Mostly to do with some lighting specific additions.
3) Have ea made more features accessible via plugins...?
NO.
4) Will EA be releasing the SDK separately ?
YES
I don't remember the contest winners by name or I would name some of them sorry. I do remember the sloppy level design work that we needed to correct before the levels could be included in Spearhead.
All the level designers contributed to fixing all the minor problems. I do remember Small Town, which was renamed to Versite (I believe), and Thunder renamed to Gewitter. Can't remember anymore at 1:30 am.
FYI: MP in Spearhead have a German names. That's why all the maps were renamed.
Yes when I was a Producer I created maps for Quake 3 in hopes of being hired by id software some day. I am very happy to be working for EA on Medal of Honor as a level designer, and Spearhead is just a taste of the future!
BTW the new site design is GREAT!!!!