My's my Skin so Large!

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Triicky
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Posts: 86
Joined: Thu May 08, 2003 6:18 pm

My's my Skin so Large!

Post by Triicky »

hey again, kinda doing a lot at the moment :)

ok i want to change my allied ranger helmet to one like the german officer
this is my .tik when i load up mohaa its a really big model! i can only see his legs and feet why? if u want the file put u emails down then i will send

TIKI
setup
{
path models/human/allied_army_soldier // Set path to set skelmodel from
skelmodel usarmy.skd // Set body model

surface ranger_pants shader sgt_pants
surface us_top shader sgt_jacket
surface armband shader sgt_rank
surface us_top_c shader sgt_jacket_c

path models/human/heads
skelmodel head4.skd
surface head shader sgt_face

path models/human/hands
skelmodel hand.skd
surface hand shader l_gloves

path models/equipment/USGear/helmet
skelmodel us_helmet.skd
surface us_helmet shader us-helmet_ltnt

path models/equipment/germangear
skelmodel tankofficerhat.skd
surface hat shader wacpilot_hat

skelmodel garandbelt.skd
surface garandbelt shader sgt_pouch

skelmodel haversack.skd
surface haversack shader sgt_gear

}


//
// define what folder to get specific sound from for the player model
//
$define pulloutdir sound/weapons/pullout


init
{
client
{
// Cache sounds here
}
server
{
voicetype ranger // set the voicetype to use for multiplayer instant messaging
}
}


//
// include the base player model definition
//
$include models/player/base/include.txt

// need to indicate the end of the tiki file because we have a tiki command at the end
//end
"just because you cut of their heads doesnt mean their dead"
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Alcoholic
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Post by Alcoholic »

scale 0.52 // Set default scale to 16/30.5 since world is in 16 units per foot and model is in cm's


that should fix the size i think.
Triicky
Colour Sergeant
Posts: 86
Joined: Thu May 08, 2003 6:18 pm

Post by Triicky »

where about do i put it in?
"just because you cut of their heads doesnt mean their dead"
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mohaa_rox
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Post by mohaa_rox »

at the top below

TIKI
setup
{
here
Live to map, not map to live.
-mohaa_rox, .map
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Triicky
Colour Sergeant
Posts: 86
Joined: Thu May 08, 2003 6:18 pm

cheers

Post by Triicky »

cheers it worked, oh you could tell me how to add the officer tank hat? i cant seem to do it? please help
"just because you cut of their heads doesnt mean their dead"
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mohaa_rox
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Post by mohaa_rox »

path models/gear/heer
skelmodel officercap.skd
surface dunnowhat shader dunnowhat

use the correct paths.
Live to map, not map to live.
-mohaa_rox, .map
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