Question about 'flexible' bot maps
Posted: Sun Jul 20, 2003 10:41 pm
1. Can you make your own cvars? Like ones that the server master can easily change?
2. If I DELETE pathnodes, will the game crash?
3. Would the mere existence of pathnodes (no bots, ai whatsoever), would the game get a performance hit?
2. If I DELETE pathnodes, will the game crash?
3. Would the mere existence of pathnodes (no bots, ai whatsoever), would the game get a performance hit?