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Creating FOG/MIST for your map

Posted: Wed Jul 23, 2003 4:35 pm
by FIVEBOY
hi guys
i want to have a small amount of outside fog in my map (my buildings are small) but i dont get any tutorials.

can some1 give my the idiots guide of doing it please?? i dont know much about mapping

thx fiveboy

Note does fog increase FPS or decrease FPS>????

Posted: Wed Jul 23, 2003 6:24 pm
by Major Pain
decrease, and there are tutorials... So look at www.google.com for 'Fog Tutorial'.

I am lazy, so I don't want to search for myself :D

Posted: Wed Jul 23, 2003 9:13 pm
by Alcoholic
no, fog INCREASES fps. fog creates a field that clips anything behind the fog... if you have a huge open map with loads of lod terrain, adding fog would only render everything inside the fog... and it works with vis, so places you cant see arent rendered, and places behind the fog arent rendered.

Farplane

Posted: Wed Jul 23, 2003 11:08 pm
by tltrude
The fog is called "farplane" and you set the distance and color in worldspawn.

1. Select one of your skybox brushes.
2. Hit key N.
3. In the "Key:" box type farplane.
4. In the "Value:" box type in the longest distance (in units) found on your map. Example: 8000.
5. Hit enter.
6. Now type farplane_color in the key box.
7. In the value box type three numbers for the color. Example: 0.7 0.7 0.55 .
8. Hit enter and key N again on the keyboard.
9. Save your map.