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about lod
Posted: Thu Jul 24, 2003 7:48 pm
by LT.BARNES
hi
ok i know this has been answered somewhere sometime ago but i always have troubles with dam LOD.
ok the question is...
1) when i add a bunker onto a lod. i want to delete some of the lod so the bunker can go in the lod. u know what i mean.
like u have a tarrain and when u put a trench on the tarrain u want to delete some of it so the bunker will be in it.
2) when i play around the how high/low i want the tarrain to be, when i have done that, i can't move no objects, so i have to restart mohaa radient?
Posted: Thu Jul 24, 2003 8:27 pm
by Angex
1. Press shift + f to open the "edit facet flags menu. Then hold ctrl + shift (like when texturing) and click the facets you want to delete, then check delete.
You may need to adjust the size of the bunker, or use brushes / patch meshes to fill in any gaps.
2. Did you press escape a couple of times to de-select the veticies and exit the vertex mode.
Posted: Fri Jul 25, 2003 5:50 pm
by Daniel Radcliffe
I have a similar problem to question 1, but when i try your answear out i cant delet the selected patches.
This leaves me to conclude that im doing somthing major wrong, or minorly, and so was wondering if the explanation could be taken 1 step further plz

Posted: Fri Jul 25, 2003 6:18 pm
by Bjarne BZR
I agree with Daniel, when I do as Angex says... the triangles dont go away

Posted: Fri Jul 25, 2003 6:29 pm
by Jack Ruby
The Angex technique works for me, I am not sure but I was thinking that maybe your hitting Delete on your keyboard instead of checking the delete box in the facet editor.

Posted: Fri Jul 25, 2003 6:46 pm
by Daniel Radcliffe
This is exactly what it is I am doing:
1. Press Shft+F
2. Hold Shft+Cntrl and select a mesh/facet thing (whatever its called)
3. Tick the Delete box
4. Select done
5. Scratch head and try again
Posted: Fri Jul 25, 2003 6:51 pm
by Jack Ruby
I think I may have got it
The deleted facets still show in radiant but will amazingly disappear when you compile

Posted: Fri Jul 25, 2003 9:34 pm
by Angex
I forgot to mention this: there's an option in the lod terrain menu called colour surface flags make sure this is checked so you can see the difference in radiant. The deleted facets should appear partially transparent, but they will be totally removed in-game.
Posted: Fri Jul 25, 2003 10:02 pm
by Daniel Radcliffe
Ahh, yes, thx.
Now i can see all the deleted patches, even those i didnt want to delet but tested the method out on

but never mind, easily fixed, if someone can tell me how

Posted: Fri Jul 25, 2003 10:10 pm
by Daniel Radcliffe
Ohh, never mind hat, im sure i can figure out all i need to do is delselect the tick bow again

Posted: Fri Jul 25, 2003 10:22 pm
by Jack Ruby
Nice, glad that got sorted out
