Compling error Plz Help!

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BiG_HeaD
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Compling error Plz Help!

Post by BiG_HeaD »

*** Entity 0, Brush 1687, bounds (3144 -1368 28) - (3149 -1107 92)
^-- Fence masks must only be used with fence or nodraw.
************ 2 brushes with mixed fence masks ************
entity reached from outside -- no filling
**********************
******* leaked *******
**********************
(0.00) seconds.


Can Anybody tell me what that means?
Yarik
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Post by Yarik »

You have a leak. That means if you fill your level with water it will leak somewhere. Try and find that leak and close it off. Remeber you can close of a leak with a model or an entity.
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BiG_HeaD
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fixed

Post by BiG_HeaD »

Well, compling eventrually goes past that. It goes into the game starts to load, and since it goes by really fast its hard to read but i think it says something like missing mapname.scr or mapname.scr What are those?

************ ERROR ************
LoadPortals: couldn't read C:\PROGRA~1\EAGAME~1\MOHAA\MAIN\MAPS\Hunt-2-v5.prt

then closes.
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Post by Bjarne BZR »

The rest is probably a result of the massive leak you have. Find the leak. Select "File" -> "Pointfile" after the compile to get an indication in Radiant where the leak is...
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BiG_HeaD
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point

Post by BiG_HeaD »

well, point file was pointing to either the ground or the spawn. The ground was not caulked on the bottom underside. On the other hand the Spawn it could had been pointing to was a couple inches off the ground. I cualked the underbelly of the ground and then i got this error:

************ 2 brushes with mixed fence masks ************
entity reached from outside -- no filling
**********************
******* leaked *******
**********************


is that the thing keeping me from compiling or is it the spawn 2 inches off ground?
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Alcoholic
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Post by Alcoholic »

if you have patches/lod terrain, you have to cover the bottom with a caulk brush, vis can see thru patches/lod. the error 2 brushes with mixed fence masks means you put caulk on a masked texture (texture with see thru areas). put nodraw on it instead.
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tltrude
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two errors

Post by tltrude »

Really, that is two errors. " brushes with mixed fence masks" means you have brushes with more than two textures on them (one being nodarw or caulk). To find "Brush 1687", go to the edit menu and click on "find entity/brush".
Tom Trude,

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