Page 1 of 1

Window causing MOHAA crash

Posted: Fri Jul 25, 2003 10:04 am
by Bilko
Hi, first of, this is AA not SH.
I've made a window but I wanted it to hinge from the top rather than a side, but the normal func_rotatingdoor didn't work so I made a window, a hinge and a trigger_use.
Set it up fine, as far as I know, I compared it against another script. But when I go to play it, it loads about half then crashes mohaa. Any ideas?
Thanks in advance.

Bilko.

Posted: Fri Jul 25, 2003 10:09 am
by jv_map
Make a log (logfile 2 in console), start the map and post qconsole.log here :wink:

Posted: Fri Jul 25, 2003 10:46 am
by Bilko
Sorry, my fault, somehow I turned worldspawn into a script_object. LOL, always a problem.

Bilko.