LOD terrain, patches; can you connect them.
Posted: Fri Jul 25, 2003 3:20 pm
okay, i have been trying to work with terrain and patches. i can not seem to meet them together. they are very hard to connect to make them look fluid and not be able to see the huge gap.
how is this possible? i have worked and worked with no success.
i am trying to make a river. i first tried using just patches for all the terrain(have to say it is a small map). looked gr8. but when i compiled it gave me an error during the mohlight process of saying too many surface edges.
so then i tried to just use the patches for the river bed and banks and tried using LOD terrain for the rest of the terrain. couldn't meet the 2 up to look natural. there were gaps and weird shadowing.
now i am trying to use just LOD terrain for all of this. now it looks edgie with lots of square edges. not too natural. it looks like a river within a box of triangles.
how in the hell do i do this?
how is this possible? i have worked and worked with no success.
i am trying to make a river. i first tried using just patches for all the terrain(have to say it is a small map). looked gr8. but when i compiled it gave me an error during the mohlight process of saying too many surface edges.
so then i tried to just use the patches for the river bed and banks and tried using LOD terrain for the rest of the terrain. couldn't meet the 2 up to look natural. there were gaps and weird shadowing.
now i am trying to use just LOD terrain for all of this. now it looks edgie with lots of square edges. not too natural. it looks like a river within a box of triangles.
how in the hell do i do this?