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These Compiling Times In Mbiulder Are Outrages
Posted: Sat Jul 26, 2003 9:03 pm
by BiG_HeaD
Dude, Im only about 60% done with the map and it says its gonna take more than 8 Hours to Compile? Is there an Easier Way to Look At my m@p in the game?
Posted: Sat Jul 26, 2003 9:52 pm
by Alcoholic
did u use detail brushes?
Posted: Sat Jul 26, 2003 11:07 pm
by nuggets
leave a hole in the base of the sky box
change brushes to detail brushes, (railings, ladders, stairs, window/door frames, tables, chairs (if not already) etc...
Posted: Tue Jul 29, 2003 7:39 pm
by Breaker
i know what ya mean compiling is murder cant some one make a compiler with a nice gui or something
Posted: Wed Jul 30, 2003 12:55 am
by Serph
avoid using a skybox until your map is done, unless its an outdoor map, then just leave a whole in it somewhere(remember to close this whole for your final compile)
I also suggest using ambient light instead of light entities, and do your light entities at the end..
this should make ure compile times like 5 minutes
Posted: Wed Jul 30, 2003 4:12 am
by Jb
Like jv said...........
Make everything in caulk first.
Helps me out.