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moving around map
Posted: Mon Jul 28, 2003 10:01 pm
by mike
i got a problem, i made a map like the old rogue spear kill house but wen i load it it gose all blury until i get to a sertain poit, then its fine but if i try to look in sertin directions it gose blury again, like as if i was outside of the map but i have walls and textures and all the.
Posted: Mon Jul 28, 2003 10:46 pm
by Bjarne BZR
You shure you arent outside the map?
,
Posted: Mon Jul 28, 2003 10:47 pm
by mike
yup im well in it acually
Posted: Mon Jul 28, 2003 10:53 pm
by Bjarne BZR
Do you have a skybox around your map?
Posted: Mon Jul 28, 2003 11:13 pm
by Serph
your looking into the void if im correct... in the compile, did it say any errors like **********
***LEAKED**
***************
or ***ERROR*****
Read those, but it seems like u either put the spawn point outside your map or you just have leaks..... make sure you have a skybox around your map..
Posted: Mon Jul 28, 2003 11:32 pm
by Alcoholic
either that, or you staring into a caulk face
Posted: Mon Jul 28, 2003 11:42 pm
by Serph
but a caulk face is invisible doesnt make it blurry...
Posted: Tue Jul 29, 2003 1:19 am
by Alcoholic
if you look into the void it is... see the connection?
Posted: Tue Jul 29, 2003 1:40 am
by Serph
yesyes i see now, i just noticed that on my map actually when i tested it today..... a small part in a vent was missing a texture and was caulked ans was looking in the void
only flaw in my map so far....