Text Message display after death
Posted: Tue Jul 29, 2003 10:04 pm
I have my script working for drowning a player when he falls into the ocean.
But when the player dies it just sends
"Player" blew up!!!
I would like to say something else!!, BUT HOW do you do that?
Here is what I have setup
I have it set up as follows
trigger_multiple (around the area I want to kill)
delay/20
targetname/hurtme
setthread/pain
wait/1
then the script added to the scr file (after the 'level waittill spawn')
pain:
$hurtme volumedamage 15
end
But when the player dies it just sends
"Player" blew up!!!
I would like to say something else!!, BUT HOW do you do that?
Here is what I have setup
I have it set up as follows
trigger_multiple (around the area I want to kill)
delay/20
targetname/hurtme
setthread/pain
wait/1
then the script added to the scr file (after the 'level waittill spawn')
pain:
$hurtme volumedamage 15
end