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HappyChappy_7000
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by HappyChappy_7000 » Thu Jul 31, 2003 11:44 am
is it possible to make a view of a player different without using func_camera?.
it would help a lot for seeing above the tiger tank while driving
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Angex
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by Angex » Thu Jul 31, 2003 2:34 pm
Try changing the viewOffset value in its tiki.
HappyChappy_7000
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by HappyChappy_7000 » Sat Aug 02, 2003 1:54 am
cool thanks ill try it now
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HappyChappy_7000
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by HappyChappy_7000 » Sat Aug 02, 2003 8:59 am
it didnt work
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Angex
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by Angex » Sat Aug 02, 2003 11:45 am
I guess its possible that the player is attached to the turret, rather than the tank, so try adding it to tigercannon.tik . I think the third value controls height so try "0 0 100" just to check.
HappyChappy_7000
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by HappyChappy_7000 » Sun Aug 03, 2003 3:05 am
still didnt work
i dont think viewOffset changes the position of the view.
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Alcoholic
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by Alcoholic » Sun Aug 03, 2003 6:56 am
why dont you want func_camera?
HappyChappy_7000
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by HappyChappy_7000 » Sun Aug 03, 2003 10:06 am
because it muks up the crosshair
and it would be hard to use in MP
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Angex
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by Angex » Sun Aug 03, 2003 2:03 pm
HappyChappy_7000 wrote: i dont think viewOffset changes the position of the view.
I've used on turret weapons (Like the MG42) but maybe its different for vehicles.
mohaa_rox
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by mohaa_rox » Sun Aug 03, 2003 2:18 pm
u need to edit the eye bones
Live to map, not map to live.
-mohaa_rox, .map
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Angex
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by Angex » Sun Aug 03, 2003 8:33 pm
Or maybe seatoffset( Vector offset ) might work.
HappyChappy_7000
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by HappyChappy_7000 » Mon Aug 04, 2003 8:07 am
im not into modeling
(probably because i dont know how)
ill try seatoffset thing.
Any other ideas
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HappyChappy_7000
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by HappyChappy_7000 » Mon Aug 04, 2003 11:11 am
I think Mohaa_Rox is right.(editing the eyebones)
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Alcoholic
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by Alcoholic » Mon Aug 04, 2003 9:09 pm
if i didnt have to pay to export models, i would be reanimating everything.