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HappyChappy_7000
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Post by HappyChappy_7000 »

is it possible to make a view of a player different without using func_camera?.
it would help a lot for seeing above the tiger tank while driving
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Angex
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Post by Angex »

Try changing the viewOffset value in its tiki.
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Post by HappyChappy_7000 »

cool thanks ill try it now :)
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Post by HappyChappy_7000 »

it didnt work :(
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Post by Angex »

I guess its possible that the player is attached to the turret, rather than the tank, so try adding it to tigercannon.tik . I think the third value controls height so try "0 0 100" just to check.
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Post by HappyChappy_7000 »

still didnt work :(
i dont think viewOffset changes the position of the view.
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Post by Alcoholic »

why dont you want func_camera?
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Post by HappyChappy_7000 »

because it muks up the crosshair
and it would be hard to use in MP
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Post by Angex »

HappyChappy_7000 wrote:i dont think viewOffset changes the position of the view.
I've used on turret weapons (Like the MG42) but maybe its different for vehicles.
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Post by mohaa_rox »

u need to edit the eye bones
Live to map, not map to live.
-mohaa_rox, .map
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Post by Angex »

Or maybe seatoffset( Vector offset ) might work.
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Post by HappyChappy_7000 »

im not into modeling :( (probably because i dont know how)
ill try seatoffset thing.
Any other ideas :?:
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Post by HappyChappy_7000 »

I think Mohaa_Rox is right.(editing the eyebones)
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Post by Alcoholic »

if i didnt have to pay to export models, i would be reanimating everything. :(
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