turning spawing enemy's off and on again???
Posted: Tue Aug 05, 2003 5:12 am
i was trying out the tut on spawing an enemy in your map, i was wondering if it was posible to turn the triggers off (only 1's that you wanted) and on as needed.
eg.
trigger outside a room,
the trigger is turned off,
go into the room,
trigger is not set off,
collect, documents,
trigger is turned on,
walk through trigger,
enemy appears.
i know you can do it other triggers, using nottriggerable but, there is already a targetname which is the same as the rest, the only unique thing is the #set value.
any ideas any1?
eg.
trigger outside a room,
the trigger is turned off,
go into the room,
trigger is not set off,
collect, documents,
trigger is turned on,
walk through trigger,
enemy appears.
i know you can do it other triggers, using nottriggerable but, there is already a targetname which is the same as the rest, the only unique thing is the #set value.
any ideas any1?