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What U Hear is Not What You Want
Posted: Wed Aug 06, 2003 1:05 pm
by SNakeFluGeL
I have an underground system in my map, it's three floors below the ground, but if I am on the ground I can hear people below me in the underground system I don't want this. How can I make sound prove walls so people on the ground don't hear the people under the ground till they are under the ground as well =/
Hard
Posted: Wed Aug 06, 2003 5:20 pm
by tltrude
That would be very hard. They will just have to walk, if they don't want to be heard.
Posted: Thu Aug 07, 2003 7:26 pm
by SNakeFluGeL
damn =( Really no-one got any clue?
Posted: Thu Aug 07, 2003 7:47 pm
by SlasherZ
i have an idea, but i don't know if it will work or not... try putting a hollowed brush surrounding the tunnel textured with either caulk or a rock/concrete texture?
Posted: Thu Aug 07, 2003 9:30 pm
by Alcoholic
i dont think that blocks sound.
