Spawning a tank
Posted: Sat Aug 09, 2003 5:37 am
I have spawned a tank through scripting and it is solid. What do I need to add to the script so you can't shoot through it and use it for cover?
Code: Select all
local.blocko = spawn script_object
local.blocko setsize (0 0 0) (92 92 92) //92x92x92
local.blocko.origin = $mytank.origin
local.blocko.angles = $mytank.angles