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Aztec map is finish!

Posted: Sun Aug 10, 2003 1:02 am
by NoTarget
The final release is here:

I'm too tired too talk about the map, see the readme file.

Download: http://www.stjernstedt.com/aztec

:)

Posted: Sun Aug 10, 2003 7:11 am
by jv_map
As everyone here likes screenies I'll post 'em for ya :wink:
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Looks good I think 8-), maybe too bright though :?

Posted: Sun Aug 10, 2003 7:12 am
by Alcoholic
You took the counter-strike aztec crate textures, why couldn't you take all the rest? Then it would be JUST like home... :cry:

Posted: Sun Aug 10, 2003 10:46 am
by NoTarget
Hehe.. it's hard. How did i get the crate textures?
Well i must use the Prt Scr button when i played CS De Aztec, and paste into the ps7.
Because i can't find any textures in cstrike folder..

So that would be a hell of a job...

Posted: Sun Aug 10, 2003 7:09 pm
by Alcoholic
nono. look at the crates. those are the textures from cstrike. cstrike uses .wad files to store textures. you have to look for different wad files for different textures. I think aztec has its own aztec.wad, but might need other .wads too. use something like Wally to extract the textures.

Posted: Sun Aug 10, 2003 7:12 pm
by NoTarget
Ok. I didn't know that, i just took a screenshot from cs and paste into the ps7 and save it like .tga :oops:

Well i think the map is good like it looks..

Posted: Sun Aug 10, 2003 7:46 pm
by Alcoholic
you got that texture with a screenshot? looks good. 8-)

Cs_assault, pleeeaaaseee!!!

Posted: Tue Aug 12, 2003 4:41 pm
by Rookie One.pl
Man, make cs_assault for MoHAA, pleeeaaaseee!!! :( It's my favourite map from CS!!! Anyway, I like de_aztec very much, too, great job!!! :) :) :)

Posted: Tue Aug 12, 2003 11:14 pm
by Serph
yes a bit too bright for my eyes, may i suggest putting down the ambient lgihting?