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Compiling error.

Posted: Sun Aug 10, 2003 5:46 pm
by Jack Ruby
I had a look through the sticky and couldnt find the answer.

This map was working fine yesterday, I have made a bigger skybox and enlarged the terrain, inserted a new bunker, now it wont compile ?

It flips out on the light stage, I can still run the bsp but the lighting is not there,

heres a screenie from mbuilder and below is a zip with the .map in, the zips only 12k, if you cant work out the problem by the screenie maybe one of you fine people could grab the zip and take a look in radiant, I cant see anything wrong, though maybe I freaked radiant out with the terrain.

http://www.westmount.co.uk/1.2.zip

Please help, cheers :)

Image

Posted: Sun Aug 10, 2003 6:21 pm
by Jack Ruby
Hmmmm, I deleted the LOD and it complies ok, what the hell is going on there ???

name

Posted: Sun Aug 10, 2003 8:46 pm
by tltrude
Did you just change the name of the map to 1.2.map? I don't think it likes the extra "." in the name. I changed the name to "onepoint2.map" and it compiled fine. I do not have that talon nodraw texture.

Posted: Sun Aug 10, 2003 8:49 pm
by Jack Ruby
Thanks Tom, yeah I did start having problems when I named it 1.2, best to stick with underscores rather than .'s

I got it fixed now, thanks.

Test

Posted: Sun Aug 10, 2003 9:00 pm
by tltrude
If you name it "test_1_2.map" you will have sounds and the AI will shoot. But you need to add a loadout to get weapons in singleplay.