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fan wont work
Posted: Tue Aug 12, 2003 9:42 am
by wcs rufus
i mad the fan that is on this sitei think i might have a prob with where i put the script
Posted: Tue Aug 12, 2003 11:30 am
by Angex
Just put the script in the same folder as the *.bsp
e.g. for single player maps its main/maps
If that's not your problem have a look in the console for any errors and 'em here.
fan
Posted: Tue Aug 12, 2003 2:34 pm
by tltrude
You don't really need a script for a fan because you can make it rotate in the entity properties. Doing it this way will make it rotate all the time--no on/off switch.
1. Open you map in the editor and highlight all the parts of your script_object fan.
2. Hit key N and type this in:
Key: rotateY
Value: 360
4. Hit key N again and save your map.
5. Recompile your map and place the BSP file in the maps/dm folder in main (if you want to test it with weapons and sound).
Hope that helps!
Posted: Wed Sep 03, 2003 3:21 am
by small_sumo
How do you regulate the speed?
speed
Posted: Wed Sep 03, 2003 3:49 am
by tltrude
The number used as the value is "degrees
per second" I think, but all you need to know is, the higher the number, the faster it will go. The center of rotation is (just like a door) at the center of the object or the object's origin brush, if one is used.
RotateY would be for a ceiling fan, but you can also use "rotateX" and "rotateZ".
Posted: Wed Sep 03, 2003 7:41 am
by small_sumo
Too easy thanks tom.
