Localization Error

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Brister
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Localization Error

Post by Brister »

Can someone please help me with this? Whenever I start up Medal of Honor: Allied Assault, I get the error:

<b>LOCALIZATION ERROR: 'MOHAA Console' does not have a localization entry.</b>

Someone please tell me how to fix this.
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Sonsai
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Post by Sonsai »

Re-install, the localization.txt didn't install with it.
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crunch
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Post by crunch »

OK. Seeing as how this localization thread is here, I have another question about it.

This is really pissing me off.
First, the background info:
There is absolutely, positively, without a doubt, NO custom .pk3 files in my main folder.

Second, the question:
Why the hell, out of nowhere, would I get a missing localization IN-GAME about Mg rounds?
Got 96ERROR: Mg needs localization Rounds
Exactly as it is written in the game when I grab a box of ammo, or someone's gun after I kill them.

The catch is, that I have looked in the global/localization.txt file in pak0.pk3, and the localization entry is there! Just like so:
{ "Mg" "Mg" }
I have also deleted the global/missing_localization.txt entry in main/global/missing_localization.txt with no results, the missing localization gets rewritten.

AAAARRRGGGHHH!!!!

Has anyone experienced this, and what the hell did you do to fix it?

Thanks, and Kill Ya Later! (But please have something other than an Mg in your hand when you die! :wink: )
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Alcoholic
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Post by Alcoholic »

well i get it with everything. for example "LOCALIZATION ERROR: Timeleft '3:45' does not have a localization entry" I just leave it there it doenst harm you in any way.
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lefty35
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Post by lefty35 »

Exactly. :) I get that same error, Alcoholic.
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HappyChappy_7000
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Post by HappyChappy_7000 »

It maybe harmless but its really ANNOYING! :x
( :x the face looks like hes at the toilet)
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Post by Bjarne BZR »

Just write 'developer 0' in console 8-)
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crunch
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Post by crunch »

Thanks Bjarne, but I tried your method and it did not solve the issue.

I guess I'll have to put up with the annoyance.

Funny thing, is now it is Smg AND Mg without localization.

I wonder what it will be next......
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mohaa_rox
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Post by mohaa_rox »

who gives a damn about something that doesn't affect you much??? :x
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crunch
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Post by crunch »

WOW! :shock: What did I do to deserve that? At least I asked in an existing thread on the topic of localization errors......

Sorry if the question offended you. :(
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mohaa_rox
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Post by mohaa_rox »

crunch wrote:WOW! :shock: What did I do to deserve that? At least I asked in an existing thread on the topic of localization errors......

Sorry if the question offended you. :(
offended me in what way??? :?

u did nothing, i was just......playing a fool..... :wink:
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7th Es Cyborg
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Post by 7th Es Cyborg »

crunch wrote: The catch is, that I have looked in the global/localization.txt file in pak0.pk3, and the localization entry is there! Just like so:
{ "Mg" "Mg" }
You don't need to be concerned about the localization.txt in pak0, the one you need to look at is in pak6. Which makes me wonder - did you install the patch?
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Post by crunch »

Hmm....
As a matter of fact, I did install the patch.
And the localization.txt in pak6.pk3 is completely different from the one in pak0.pk3.

Any suggestions? Get rid of the patch?
Thanks


Kill Ya Later!
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Alcoholic
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Post by Alcoholic »

the patch keeps the errors from dumping to your screen, so you otta just merge the 2 together and keep it in ur main/whatever directory it goes.
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