tltrude wrote:They don't work for me, both shaders failed to load.
This post is not, dl custom skys so u can use them in your own maps.
If u are trying to use these in the map editor without cn2 then no it won't work. U need the sky texture city_sky.jpg in the cna folder in textures.
Make an image for the editor called city_sky and make it a 64x64 jpg image. Open that pk3 and add two folders onecalled cna and one called ciel. Put a copy of the city_sky.jpg file in each one. Then put both folders in a folder called textures, then save. Now the sky will load from a folder called cna and ciel in textures in the editor.