pk3s for sh

If you're looking for mapping help or you reckon you're a mapping guru, post your questions / solutions here

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chad
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pk3s for sh

Post by chad »

hi :D i have mad one simple pk3 b4. but i want to make a new one for my map but i cant get it to work this time. i am trying to make the map for mohsh and i dont know if this has something to do with it. i have read the tutorial and stuff but i dont understand where to get the .scr siles it wants u to use. and i cant find the .min file or the .urc file i just dont get it and i cant find anywhere that tells u where to get these so if some1 could help it would be greatly appreciated. plus there is so many .scr files in the tutorial what r they all? or r they the same ones :?:
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bdbodger
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Post by bdbodger »

You have to make a urc file and place it in the ui directory of your pak . Here are some of the places to put things .

shaders -> scripts directory

.urc -> ui directory can be a menu or a loading screen definition etc draws on the screen as an overlay or at the start of a level

.tik files -> models directory ( all tiks are in the models directory and in a sub directory)

global scripts .scr-> user created can be any where but if they can be used in several maps good place to put them is the global directory game script like exploder.scr are in the global directory

maps .bsp and level scripts .scr-> singleplayer maps and singleplayer level scripts go in the maps directory objective maps and thier level scripts go in maps/obj and dm and thier level scripts go in the maps/dm directory

textures -> textures directory and/or subdirectories

music .mus files -> defined in the music directory music goes in the sound directory outside of the pak file in a subdirectory usually

sound .wav files -> sound directory of the pak file and usually in a subdirectory , game sounds dialog go here



all these can go outside of a pak file but a pak file is actually a zip file and it is compressed for smaller size . Hope this helps
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