AWESOME explosions
Posted: Mon Aug 18, 2003 11:06 pm
I have been tweaking a weapon that has a custom shell tik.
Generates a nice explosion, a bit like grenade but bigger and badder.
The question is: How does the game handle the different texture types.
For example when a nade goes off in water it makes a nice splash.
I have made a grass explosion which is a bit like the sand explosions on Omaha but I am not sure how the game triggers it.
Does anyone of the smart cookies here know?
Generates a nice explosion, a bit like grenade but bigger and badder.
The question is: How does the game handle the different texture types.
For example when a nade goes off in water it makes a nice splash.
I have made a grass explosion which is a bit like the sand explosions on Omaha but I am not sure how the game triggers it.
Does anyone of the smart cookies here know?