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Grenade problem
Posted: Fri Aug 22, 2003 6:19 am
by Vic Marrow
When I put a pistol ammo box or mg ammo box in my map I can run over them and the screen says you got ( bla bla) rounds. And I do get them in my inventory. But when I run over a grenade ammo box it says you got 5 grenades. But I don't get any. Anybody know why? Thanks for your help.
Posted: Fri Aug 22, 2003 1:41 pm
by jv_map
Add these lines to your map's script below level waittill prespawn:
Code: Select all
$player item weapons/M2frag_grenade_sp_start.tik
$player item weapons/steilhandgranate_start.tik
I assume this is for a sp map
Basically this gives the player the 'grenade weapons' he can use to fire grenades. Just like mg ammo would be useless without a mg.
Posted: Fri Aug 22, 2003 2:42 pm
by Vic Marrow
Thanks jv_map this worked. I never had the german grenade line in my script. Just the m2 frag grenade line was in it. By adding that line I can now run over grenade ammo boxes and get grenades. I guess you need the german grenade line in your script, after all they are german grenade ammo boxes da!
