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Exploder Troubles

Posted: Sat Aug 23, 2003 5:00 pm
by sirkilroy
Everything that I have in my map that is an exploder lets the players Axis/Allies walk through them.

You can't see the explodersmashed or exploderchunks, and everything work fine, just player can move through the objects

This of course before the bombs go off, and they are gone after the bomb like they are scripted.

Any Idea why?

Posted: Sat Aug 23, 2003 5:15 pm
by Bjarne BZR
I had this problem with the distillers in "Vemork factory"... cant seem to remember exactlu what I did to fix it... think it was something with an object that had been accidantally included in the exploder set or something... It was somethimg like that but I'm not really sure... sorry.

solid

Posted: Sat Aug 23, 2003 10:55 pm
by tltrude
It is the texture you are using, probably. But this should fix it:

$exploder solid

Put that under prespawn in your script.