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can u make holes in brushes??
Posted: Wed Aug 27, 2003 3:09 pm
by Choncey
hiho
i've made this big wall...and i wanna add some windows...but i don wanna lose time reducing the wall and copy pasting it to make the square...so...can we make holes in brushes already made??
that would help a lot
thanx
Posted: Wed Aug 27, 2003 3:32 pm
by Major Pain
You can use CSG Substract, but often it's full of bugs. So I suggest you make the brushes around the window. So you create your hole manually.
Posted: Wed Aug 27, 2003 5:02 pm
by General Death
Major Pain wrote:You can use CSG Substract, but often it's full of bugs. So I suggest you make the brushes around the window. So you create your hole manually.
As long as you have decent pc specs and you are useing the first release of the mohr you will be fine using CSG. I think im the only person to never have a problem with it as long as I work on the grid

Posted: Wed Aug 27, 2003 5:06 pm
by Major Pain
I have a brand new computer, and as soon as I used CSG, it got stuck

Posted: Wed Aug 27, 2003 5:11 pm
by General Death
Major Pain wrote:I have a brand new computer, and as soon as I used CSG, it got stuck

How much Ram, what version of the mohr, are you working off of the grid?
Posted: Wed Aug 27, 2003 5:25 pm
by Major Pain
Where can I see the version of mohr?
And 512 MB Ram
Posted: Wed Aug 27, 2003 5:30 pm
by General Death
hmmm..it should work fine.
In versions I simply mean the first or second release of the mohr. The second supports Spearhead.
Posted: Wed Aug 27, 2003 5:40 pm
by Guitarfan
mohradiant is just very unstable I guess. it sometimes crashes if I load textures :S
CSG works fine most of the time
Posted: Wed Aug 27, 2003 5:43 pm
by Major Pain
Does it say SCANNING TEXTURES, but then the radiant crashes?
Posted: Thu Aug 28, 2003 3:19 pm
by chad
Hey I just wanna say that I have 512MB and a 2GHZ Processor and also when I open textures, it just closes the program down. I am using the second version on radiant. I had to learn to save everytime I want a new texture.
Posted: Thu Aug 28, 2003 6:34 pm
by Random
General Death wrote:
As long as you have decent pc specs and you are useing the first release of the mohr you will be fine using CSG. I think im the only person to never have a problem with it as long as I work on the grid

Unfortunately i think peeps tend to overuse the CSG subract and never think about lining it all up when done. Lately I have helped a few others on thier maps i see tons of tiny lil useless brushes due to improper use. And after pounding my head on the walls several million times trying to make them understand i just said ok screw it and now i know 2 things. 1) i am a bad teacher 2) CSG subtract is the DEVIL
