Page 1 of 1

light leak problem

Posted: Wed Aug 27, 2003 9:52 pm
by Choncey
hey
erm
when i make my map
i put some light
and when i go to compile it
it says entity (a number) "ligh" has leaked (something like that)
it does it for every light i put up
the map still works though
but i just wanted to know if i have to do something special?
or maybe a perticular position
anyways
thanx

Posted: Wed Aug 27, 2003 10:28 pm
by General_DisArray
this happens when you create a light, and then copy this light by pressing space bar. i don't think it hurts anything but you will get the error message. try remaking the lights one by one instead of just copying.

Posted: Wed Aug 27, 2003 11:56 pm
by Alcoholic
My side view mirror wrote:Objects in mirror are closer than they appear
The light entities in the editor are bigger than they look, so nudge the light a few more units away from the nearest brush, and eventually the leak will go away. 8-)