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Need help on the placing AI in a map

Posted: Thu Aug 28, 2003 1:24 am
by DoughBoy
Can anyone explain how (step by step) to place a AI in a map. I have searched for 3 days here and other forums read different Tuts to find an answer to this with no luck, the closes I get is by getting a gray box after choosing AI/Actor, if I try AI/german/(anything) the editor crashes. I have also tried everything I can think off. All Ideas will be helpfull.

The AI map on Nemesis's page http://users.1st.net/kimberly/Tutorial/ai.htm look good but I get stuck on

$targetname / enemyspawner
model / human/german_wehrmact_nco.tik

I don't see the bot with no head or hands.

I also viewed a video by DeathPool from his page but when I try his way of doing it the editor crashes.

I am at a loss here. I should also mention I am new to this, I have been able to create 2 rooms and connect them with a hall (Ya Baby Ya) and play it just fine, so I guess that means that all the programs are set up right.

DoughBoy

Posted: Thu Aug 28, 2003 6:26 am
by jv_map
Simply download the spearhead sdk from the link on the main page and use the radiant that comes with it :)

Note: do not use spearhead compilers for a mohaa map :wink:

Posted: Thu Aug 28, 2003 2:10 pm
by DoughBoy
Are you saying that you can use the SDK version for making MOH maps?

DoughBoy

Posted: Thu Aug 28, 2003 2:48 pm
by Zip
Yep, Spearhead SDK makes maps that work in AA and Spearhead :)

Posted: Fri Aug 29, 2003 4:36 am
by DoughBoy
Thanks both of you. That worked out great.

DoughBoy