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Error: MAX_LIGHTGRID
Posted: Mon Sep 01, 2003 5:03 pm
by Major Pain
My compiler gives this error:
1. What is this error? (I know it has to do with the amount of lighting)
2. How can I solve this?
Posted: Mon Sep 01, 2003 7:17 pm
by Zip
Never heard that before! Sounds similar to this though:
ERROR: MAX_MAP_LIGHTING
One light affects too many surfaces.
SOLUTION: Improve vis design by using
vis_leafgroups, hint brushes and / or areaportals.
Sorry can't be more help

Posted: Tue Sep 02, 2003 11:09 pm
by crunch
In your worldspawn, add the k/v pair lightgrid/64 64 64
That should solve the problem.
Kill Ya Later!
Posted: Sun Sep 07, 2003 4:47 pm
by Major Pain
Now I have it again, even with the settings crunch gave me (it did help, but now i compiled again, and i have it again

). Should i set the lightgrid to 128 128 128 or 32 32 32?