Hi all.....first post.....some questions....
Posted: Wed Sep 03, 2003 12:34 pm
Hi all,
I am completely new to mohaa and spearhead mapping, however, I have been using 3ds max professionally for some years now.And yes i'm one of the lucky ones who owns this amazing software:-)(so no warez type accusations plse...lol)
I have read and digested most of the tutorials for MohRadiant (and found so few in regards to max) and have a clear picture of the process from max thru radiant into game but some questions still remain.
What scale? 1:1?
Texturing? Can it be done in max or has to be mohradiant?
Are the any restrictions? Polycount etc?
Does my level have to be one whole joined mesh? Or can it be many seperate objects ?
Are there any naming conventions to follow with max?
Thks very much for your response
Steve
I am completely new to mohaa and spearhead mapping, however, I have been using 3ds max professionally for some years now.And yes i'm one of the lucky ones who owns this amazing software:-)(so no warez type accusations plse...lol)
I have read and digested most of the tutorials for MohRadiant (and found so few in regards to max) and have a clear picture of the process from max thru radiant into game but some questions still remain.
What scale? 1:1?
Texturing? Can it be done in max or has to be mohradiant?
Are the any restrictions? Polycount etc?
Does my level have to be one whole joined mesh? Or can it be many seperate objects ?
Are there any naming conventions to follow with max?
Thks very much for your response
Steve