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City Nights FINAL: TRAILER

Posted: Fri Sep 05, 2003 8:03 pm
by Gen Cobra
Here are some final shots of modifications or advancements to these two maps as they are prepped to ve put into the CITY NIGHTS FINAL


BACKSTREETS

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DAYLIGHT
*edit by Bjarne, WAY to big pics (I'm on 56k modem)*
1:st pic
2:nd pic
3:rd pic

Posted: Fri Sep 05, 2003 8:17 pm
by Sonsai
i like that crane, nice work :D

Posted: Fri Sep 05, 2003 9:40 pm
by Bjarne BZR
LOVE the DAYLIGHT pics!



(way to big however)

Posted: Fri Sep 05, 2003 10:38 pm
by CypheR
yeah. looking veerrrrryyyy nice!!!!!! those Daylight pics are so sweet! looks like a picture taken in a real place! great work!

Posted: Sat Sep 06, 2003 10:08 am
by Wilson
WOWEEEEEEEEE the daylight pics look amzing and also i like your Malboro Lights ad very good

Posted: Sat Sep 06, 2003 10:14 am
by Random
STOP RIGHT HERE!!! Now go back up and make sure you saw the pics in the links then come back here and post.

All i can say is jaw dropping.

Nice work bud!! I love how you are letting the textures do the work for you instead of using dozens of brushes to make up a building. I keep telling myself im gonna start doing that but i get caught up in the moment i guess.

Posted: Sat Sep 06, 2003 11:36 am
by Hunter
erm what to say here....

AWESOME 1000 times better than the normalcity nights, a lot more details :shock:

Posted: Sat Sep 06, 2003 1:22 pm
by Shifty
What a load of crap :evil:

lol Only Jokin mate Very Nicely Done 8-)

Posted: Sat Sep 06, 2003 4:51 pm
by Alcoholic
The 2nd backstreets pic looks great! I like how the textures actually match the bricks that were blown off!

Posted: Sat Sep 06, 2003 5:17 pm
by CypheR
Alcoholic wrote:The 2nd backstreets pic looks great! I like how the textures actually match the bricks that were blown off!

I agree, thats the level of detail i expect from such an experienced mapper.

Posted: Sun Sep 07, 2003 2:07 am
by Gen Cobra
Thank you guys for being supportive of my work. I have been really ill lately but I have a laptop and nothing else to do right now so I made a SP mission for this as well. I reskinned the Scientist and the Worker bots. Programming them was really fun. Nodes can be a blast to config. U start in teh sewers and have to make your way to a specific location on the roof tops to find the terrorist's plans for the next level which is the bombing of the airport. The irport's obj is just to kill any terrorist who are programmed to storm the airport and blow up the plane. The last mission is to find and kill the hamas leader who is behind it all in the original city nights map.

Take a look at some of the reskins.

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Expect this final mod to be big and full of easter eggs.

Posted: Sun Sep 07, 2003 6:52 am
by Butch
incredibly cool 8-)

Posted: Sun Sep 07, 2003 1:21 pm
by Triicky
That attaully is amazing, insane. look forward to playing it!

Posted: Sun Sep 07, 2003 1:22 pm
by Hunter
hmm Ilike easter eggs 8-)

Posted: Sun Sep 07, 2003 2:01 pm
by Major Pain
Nice work Cobra! 8-) :D