Can anyone sort this out?

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Triicky
Colour Sergeant
Posts: 86
Joined: Thu May 08, 2003 6:18 pm

Can anyone sort this out?

Post by Triicky »

alright guys, iv had enough of this dam complier can anyone sort it out?


E:\PROGRA~1\EAGAME~1\MOHAA\main\maps>"E:\PROGRA~1\MOHAAT~1\Q3maps.exe" -gamedir
E:\PROGRA~1\EAGAME~1\MOHAA E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.map
--- q3map ---
------- FS_Startup -------
----------------------------
26848 files in pk3 files
entity reached from outside -- no filling
*******************
******* leaked ******
********************
<0.00> seconds.
1.9% fewer faces -- 556 faces from 567 <11 removed>
<0.00> seconds.
Writing E:\PROGRA~1\EAGAME#1\MOHAA\main\maps\seofficialmap.bsp
Writing E:\PROGRA~1\EAGAME#1\MOHAA\main\maps\seofficialmap.vis
3 seconds elapsed

E:\PROGRA~1\EAGAME~1\MOHAA\main\maps>"E:\PROGRA~1\MOHAAT~1\Q3map.exe" -vis -gamedir E:\PROGRA~1\EAGAME~1\MOHAA E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.map
------vis----
-------FS_Startup-----
26848 files in pk3 files
reading E:\PROGTA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.bsp
vis_derived = 0
reading E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.prt

************* ERROR **********
LoadPortals:couldn't read E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.prt

E:\PROGRA~1\EAGAME~1\MOHAA\main\maps>"E:\Progra~1\MOGAAT~1\MOHlight.exe" -gamedir E:\PROGRA~1\EAGAME~1\MOHAA E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.map
====== MOHlight Version 1.48 ======
----- FS_Startup ------
-------------------------
26848 files in pk3 files
reading E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.bsp
reading E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.vis
Number of radiosity bounces = 0
Radiosity turned off due to no VIS data being present

===== Initial Lighting =====
ambient light at (60.00 60.00 60.00)
0 light emitteing surfaces
(2.61) seconds.

======Calc Static Models ====
Total Models Lit: 0
Total Vertecies lit: 0
Total Vertecies that were in Solid leafs: 0
Data Size: 0 bytes

======= Compress Light & Diffuse Grids ======

====== Final Lightmap Assembly ========
(0.01) seconds.

======= Entity Lighing Lights ======

===== Write Out BSP file ======
writing E:\PROGRA~1\EAGAME~1\MOHAA\main\maps\seofficialmap.bsp


can anyone work this out ? why doesnt it work for me?


Tricky
"just because you cut of their heads doesnt mean their dead"
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Bjarne BZR
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Re: Can anyone sort this out?

Post by Bjarne BZR »

Triicky wrote:entity reached from outside -- no filling
*******************
******* leaked ******
********************
You have a leak.

Do you have a skybox around your map? If so: check it to see where it is leaking. You can select "Pointfile..." from the file menu in radiant to get a red line to display the leak.
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Triicky
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Post by Triicky »

i looked about and press the pointfile, there wasnt any red line that came up, also on the 2d view is there away of viewing the texture not just the lines
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Bjarne BZR
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Post by Bjarne BZR »

Triicky wrote:on the 2d view is there away of viewing the texture not just the lines
Yes there is: Go to "Edit -> Preferences..." and check the box named "Textures in 2D view".
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tltrude
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pointfile

Post by tltrude »

If nothing else works, try putting a caulk box around the whole map and hollow it out. You should also put all non-original pk3s in a temp folder (in main) while you are mapping.
Tom Trude,

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