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New BOTS Map - The Streets of Rome
Posted: Wed Sep 10, 2003 11:28 pm
by Krane
Another bot map !
The Streets of Rome
It's a small map, I first made it for FFA/TDM then I decided to make an OBJ version with bots. It's my first complete map, so probably there're some thing missing.
Take a ride and say what you think...
DOWNLOAD THE STREETS OF ROME
Screenshots:
Cheers,
Krane
Posted: Thu Sep 11, 2003 12:02 am
by Bjarne BZR
Only pic 9 is showing ( but its really cool

)
Posted: Thu Sep 11, 2003 12:49 am
by Krane
It's fixed. Seems that brinkster doesn't like to be image host...
Posted: Thu Sep 11, 2003 4:03 am
by Krane
I don't know what's happening w/ these screenshots. Sometimes works, sometimes not. Anyway, I made a web page for this map with all the screenshots.
The Streets of Rome
Krane
Posted: Thu Sep 11, 2003 6:40 am
by wacko
nice one! give it a try and kicka** those bots

Posted: Tue Nov 11, 2003 2:56 pm
by M&M
well,i tried this map a while ago and i liked it alot,but i had a problem with it and was 2 lazy 2 report it earlier,anyways it screwed all my textures in the whole game.all ammo boxes have changed from original colour 2 a pure yellow colour.so i wanna know if there is any possible way 2 fix it? cause i kinda like it.tnx in advance
oh and i have "allied assault"
Posted: Tue Nov 11, 2003 8:42 pm
by Gen Cobra
Bravo. Bots rule.
Posted: Wed Nov 12, 2003 12:25 am
by Jack Ruby
The screenies look very nice, I didnt download it yet as playing Battle stations by smartai has injured my left strafe finger, busted my knuckle somehow on there

Posted: Wed Nov 12, 2003 1:59 am
by smartaiguy
[Spec Ops] Jack Ruby wrote:The screenies look very nice, I didnt download it yet as playing Battle stations by smartai has injured my left strafe finger, busted my knuckle somehow on there

Hehehe, try kicking some bots though. I love intense action, no wandering around for 15mins at a time trying to find someoone to shoot at. Also I'm glad it worked...
I'm downloading it now...
Posted: Wed Nov 12, 2003 1:27 pm
by Hunter
looking great
Posted: Wed Nov 12, 2003 1:47 pm
by smartaiguy
A VERY nice map. You did have a few overlapping brushes (Z fighting) and my head was getting hung up on the ramps because of a low cieling. But other than that VERY nice!
Posted: Wed Nov 12, 2003 9:29 pm
by M&M
well,in my last post there wa an embedded problem but i guess no1 noticed so here it is again.
eversince i put this map into the main folder ,and some textures hae gone berserk.all ammo boxes and any small crates have changed from normal skin 2 a shiny yellow colour and when i remove the map everything goes back 2 normal.since i like playing the map i would like 2 find a solution 2 this problem,so can any1 plz help me?
Posted: Wed Nov 12, 2003 10:03 pm
by jv_map
M&M, could you please post a screenshot of this problem in action?
Bot scripts
Posted: Wed Nov 12, 2003 10:12 pm
by tltrude
I had a problem too. I downloaded the pk3 and put it in main. I unziped it and saw the bot scripts were in global, so I tried to play it. I couldn't find any bots (except two that were dying all the time) and the bombs would not set.
So, I dug up my old jv_bot0.pk3 and put that in main. Everything worked fine after that.
Textures
Posted: Wed Nov 12, 2003 10:19 pm
by tltrude
There may be another mod messing up your textures, M&M. Try putting all non-original pk3s in a temp folder and renaming your main/textures folder (if you have one there) to Xtextures.
Then try his pk3 in main again. You might want to turn off the Spearhead and Breakthrough main folders as well (example: Xmainta).