my Death script needs some work
Posted: Thu Sep 11, 2003 3:01 am
I have a trigger near the water around the hood that does settread yer_ded and in my script I have.
end
yer_ded:
$player hurt ($player.health+1)
end
But its kinda faulty, I know there is drowning scripts out there but I just want the player to die. This is obj btw not single player.
Thanks
end
yer_ded:
$player hurt ($player.health+1)
end
But its kinda faulty, I know there is drowning scripts out there but I just want the player to die. This is obj btw not single player.
Thanks