Sandbag woes...
Posted: Mon Sep 22, 2003 1:11 pm
OK so I put this in Stadt to kind of curb the spawn rushing problem we've been having. But the sandbags don't stop the grenade blast. In other words, even if the grenade is thrown in front of the sandbag and you are on the other side, the blast radius still kills you. Does anyone know of a way to get the sandbag to stop the grenade blast?
The code I have as of now:
The code I have as of now:
Thanks for taking the time to read this and any and all help you can offer.local.sandbag = spawn script_model
local.sandbag model "static/sandbag_longsegment.tik"
local.sandbag.origin = ( -1851.00 3295.00 .12 )
local.sandbag.angles = ( 0 90 0 )
local.sandbag.scale = 1.
local.sandbag solid
local.sandbag nodamage
local.sandbag immune bash
local.sandbag immune explosion
local.sandbag immune mg
local.sandbag immune rifle
local.sandbag immune smg
local.sandbag immune pistol