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Does anyone have a working decompiled obj_team3

Posted: Thu Sep 25, 2003 12:09 pm
by New Guy
I tried to decompile the stock team3 but when i tried to recompile it with mbuilder it cae up with all types of erros. As i have jsut read it is pretty much imposible to decompile a stock map
...here is what i want to do to the map,
1) i want to get ride of the mg42
2) i want to put some sand bags and boxes on the beach
3) I want to add some smoke and fire to the beach

please help me out. I am new and i am not for sure how to do this. If i had a working decompiled omaha i could do all of this with radiant.

Can someone also point me in the right direction on how to script an Obj map, is it the same as a DM map. If oyu could give me a link on scripting obj maps i would appreciate it

any ideas and help is appreciated. I have read alot of tuts, but they are geared for scripting a DM map. I may be an idiot but please help me out.

Posted: Sun Sep 28, 2003 4:45 am
by BiG_HeaD
I decompiled a stock map, and just restored it.

Posted: Sun Sep 28, 2003 5:38 am
by The Jackal
Dude, did JV_map I not show you - extensively - how to remove the guns and add objects to stock maps?

Sure you can decompile a stock map. But then you have to re-creat all the brushes. The map is basic useless then.