Can you change a bombs arm/disarm and countdown times?
Posted: Tue Nov 12, 2002 5:11 am
I am using this to set the bombs:
$some_bomb thread global/obj_dm.scr::bomb_thinker
$some_bomb thread global/obj_dm.scr::bomb_thinker
MoHAA Mapping
http://map.moh-central.net/forum/
Code: Select all
level.bomb_set = 0
level.bomb_defuse_time = 60 //tenths of a second
level.bomb_set_time = 50 //tenths of a second
level.bomb_tick_time = 45 //seconds (was 60 seconds, then 30 seconds)
level.bomb_explosion_radius = 1054 //quake units
level.bomb_use_distance = 128 //quake units
level.bomb_damage = 200
level.bombusefov = 30
level.subtitleX = 100
level.subtitleY = 50
self.target.collisionent = self.target.target
self.target notsolid
$some_bomb thread global/obj_dm.scr::bomb_waittill_set