I have a small tower in my map that is 1500 units high approx, i want to put a red light on top of it, but i cant get it to work.
Ive put a light at the top, given it a key/value of color/1 0 0 and increased the brighness of it to 400 as it is along way off the ground. Ive then given it a red corona which ive enlarged by 4 times. The problems that i get are these:
1. Although i can see the corona, the light dosnt work at all, it cant be seen, even if i move the corona away from the light.
2. The corona dosnt line up to where it should be after compile, its moved further down the pole and to the right alittle.
Although having the light isnt important for the map, can someone please tell me why this is happening and how to solve it.
Thx
Light dosnt work
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Daniel Radcliffe
- Second Lieutenant
- Posts: 168
- Joined: Fri May 30, 2003 9:49 am
-
Daniel Radcliffe
- Second Lieutenant
- Posts: 168
- Joined: Fri May 30, 2003 9:49 am
-
Daniel Radcliffe
- Second Lieutenant
- Posts: 168
- Joined: Fri May 30, 2003 9:49 am
Yep ive used key/value = light/400 i even tried turning the light upto 500 and its still completly invisable.
These are the adjusted settings on the light
_color/0.972549 0.172549 0.027451
light/500
i cant see any reason why they shouldnt work, but they dont.
The _color is the default that come up from selecting colours using the k key and i have tried to change it to color but this has had no affect on it
These are the adjusted settings on the light
_color/0.972549 0.172549 0.027451
light/500
i cant see any reason why they shouldnt work, but they dont.
The _color is the default that come up from selecting colours using the k key and i have tried to change it to color but this has had no affect on it
