I found some good textures from others games like: Mafia, maxpayne etc..
Here is the link for those textures:
http://downloads.kingpinforever.com/textures/
New Textures
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- williewisp
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cyberzomby
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- williewisp
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to use the textures simply create a folder called 'textures' in your MOHAA\main directory. Now create another folder inside 'textures' with a name relevent to a certain group of textures (like 'common' or 'wilderness' in the texture menu). For example create a folder called 'mafia' and put all the Mafia textures in there. Now you will be able to access these textures in Radiant by going to the textures menu and selecting the name of the folder, for example textures->mafia. Now you will be able to use these like normal textures. If you are distributing your map you will need to out the 'textures' folder and the needed textures in your .pk3 file.
You dont have to create a .shader but you should for sounds and stuff. To read how to create a .shader click here.
Hope this helps!
You dont have to create a .shader but you should for sounds and stuff. To read how to create a .shader click here.
Hope this helps!
"We must become the change we want to see in the world" (Mahatma Gandhi)
two more things about using these textures:
if at first the texture(s) don't show up type the first letter of the textures name (or their whole name, it'll just narrow down until it has the right one) in to the grey box at the top of the textures window. For example if inside a group called 'example' you had a texture called 'wall_example_01.tga' and you have selected 'example' from the textures menu but it didn't show up, type 'w' and it will show all textures that begin with 'w'. To get the texture search narrowed, type 'wa'. Just type the full file name and it will come up straight away.
also if any of you didnt know you can create your own custom textures by creating your image in PSP or Photodraw, and saving them as a .jpg or .tga. Now just place iit in 'textures' folder like you did with the other textures (see post above).
Hope this helps!
if at first the texture(s) don't show up type the first letter of the textures name (or their whole name, it'll just narrow down until it has the right one) in to the grey box at the top of the textures window. For example if inside a group called 'example' you had a texture called 'wall_example_01.tga' and you have selected 'example' from the textures menu but it didn't show up, type 'w' and it will show all textures that begin with 'w'. To get the texture search narrowed, type 'wa'. Just type the full file name and it will come up straight away.
also if any of you didnt know you can create your own custom textures by creating your image in PSP or Photodraw, and saving them as a .jpg or .tga. Now just place iit in 'textures' folder like you did with the other textures (see post above).
Hope this helps!
"We must become the change we want to see in the world" (Mahatma Gandhi)
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cyberzomby
- Lance Corporal
- Posts: 22
- Joined: Mon Dec 08, 2003 3:05 pm