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Question for Tom Trude or Small Sumo

Posted: Sun Oct 12, 2003 7:50 am
by GI Morpheus
Tom/Sumo,

In the map you guys made (A Bridge Too Far), the players can walk up the bridge supports to get on top of the bridge even though the angle is something like 60 deg. I'm trying to allow my players to do the same thing. Can you tell me how you did it. When I get a shader info command, I get common/clip (playerclip, monsterclip, etc) like properties I could set from the surface inspector. But when I set my surface properties the same way, I just slide down even though my angle is set to something like a 45 deg.

Posted: Sun Oct 12, 2003 10:42 am
by Bjarne BZR
A steep stair made of player clip?

camera

Posted: Sun Oct 12, 2003 6:12 pm
by tltrude
I only helped with the camera. But, a player can stand on a clip bush step that is only 4 uints wide (barely). Steps can not be over 16 uinits high, or the player will have to jump up.

playerclip stairs

Posted: Sun Oct 12, 2003 9:08 pm
by GI Morpheus
Uh Duhhh.... Sorry guys. Thanks for bringing me back to earth. A Playerclip staircase is just the thing I was looking for. Though I did a tris level 1 in developer mode and didn't see a staircase. I guess clip brushes don't show up in tris since they are not added to the face count.

Re: camera

Posted: Mon Oct 13, 2003 7:07 am
by small_sumo
tltrude wrote:I only helped with the camera. But, a player can stand on a clip bush step that is only 4 uints wide (barely). Steps can not be over 16 uinits high, or the player will have to jump up.
Too modest tltrude you spent many an hour helping me do it.

;)