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Monster KILLLLLLLLLLLL

Posted: Sun Oct 19, 2003 5:20 pm
by InsomniaSNake
Is it possible to detect if you killed a player in the head, upper torso or wher ever cause if that's possible I would like to add the UT sounds to mohaa like HEADSHOT, MONSTERKILL stuff like that, would be fun...

Posted: Mon Oct 20, 2003 8:50 am
by jv_map
Yeah I think you can get that information from mike_torso.st (see KILLED state) but you cannot retrieve who was the killer.

Posted: Mon Oct 20, 2003 4:44 pm
by InsomniaSNake
Thanks =D

Posted: Fri May 28, 2004 9:08 pm
by Elgan
i tried once by editing the mike scr but i never finished it..there is a external app that detects if u get a headshot and plys HEADSHOT like in ut

Posted: Fri May 28, 2004 9:31 pm
by lizardkid
doesn't it do this in mp?

sososo has been shot in the head by :P???

Posted: Fri May 28, 2004 10:27 pm
by Elgan
what the 3rd party app does is it scans the game for when u shoot someone in the head then plays a mp3 file HEADSHOT and optionaly sends text to the game.

it works for mp

Posted: Sat May 29, 2004 1:58 am
by lizardkid
so anyone know this third party app and if we could enable it for sp?

Posted: Sat May 29, 2004 2:09 am
by Elgan
yeah u can get it over at TMT and yes i could change it so it could be used with spearhead.

does SH use the same localisation death messages? and is the spearhead console named MOHAA:SH Console?

Posted: Sat May 29, 2004 2:12 am
by Elgan
http://www.modtheater.com/forum/showthr ... t=headshot

it could also be modified for BT im guessing..just a case of changing what program it searches for:P

findwindow("mohaa console" to findwindow("mohaa:sh console"

Posted: Sat May 29, 2004 2:14 am
by Elgan
also if any1 has the darnded monster kill sound that ive been looking for since i made the headshot thing i could change it so after 5 or so headshots it says monster kill