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A Mirror Texture?
Posted: Mon Oct 20, 2003 10:10 am
by silversound
So I did a search and found conflicting answers from two of the more reputable people aound here, and was wondering if it is possible. It has been some time since it was disscussed and I imagine there may have been progress on the topic.
Posted: Mon Oct 20, 2003 10:40 am
by Mainframe
yeah i remember seeing this in the mohradiant bible lol ..... i guess it takes up mad resources not sure though read more about it here if u havent allready : P
radiant_doc
Posted: Mon Oct 20, 2003 11:55 am
by jv_map
Quake 3 has a mirror texture but I couldn't get it to work in mohaa
Actually I think Ritualistic broke it somehow by introducing skyportals

Posted: Mon Oct 20, 2003 2:41 pm
by Yarik
DoomIII has a mirror texture.
Posted: Mon Oct 20, 2003 11:38 pm
by hogleg
Don't mirrors go back away's, like I recall them in Duke Nukem!
You walk in a bathroom and look at the mirror, and its a perfect
reflection of you, The first time I filled the mirror with lead...lol.
Posted: Wed Oct 22, 2003 12:03 am
by hogleg
Posted: Wed Oct 22, 2003 1:32 am
by nuggets
lol, i think in games with mirrors in we've all shot it the 1st time without realising we've just shot ourselves,
also tried the mirror texture from Q3 and many lines of code involved with it,
even tried to get a shader to show the image on a brush as the player was seeing it... did this work you ask... nope...
then tried spawning another ai model, that would show the image through his eyes on the wall, had a bit more luck with this but didn't really get far enough for it to be accomplishable, so the answer as for now... is no
