spearhead SDK, compiling .map file
Posted: Mon Oct 20, 2003 10:39 pm
OK, Im fairly new to mapping. I am currently studying 3D Studio Max (v5.1) at college and play MOH Spearhead online frequently (MOH wont work for some reason, but prefer Spearhead). I have downloaded Spearhead SDK and have created a basic map with light and player start point with mohradiant. I haved saved as .map at the following location:
C:\Program Files\EA games\MOHAA\mymaps\map1.map
Whilst trying to compile the map using command prompt like this:
C:\>Q3map ?gamedir c:\Program Files\MOHAA\mymaps c:\Program Files\MOHAA\mymaps\map1
...I get the following error:
'Q3map' is not recognised as an external or internal command
Is this an error with my command prompt? Does the game have to be installed on the root of my C drive? Can a .bat file be created so that I dont have to reinstall MOH, Spearhead & Breakthrough?
Any help or links to further information would be greatly appreciated. Thanks.
ps. are any appropriate plugins available for 3D Studio Max 5.1 yet?
C:\Program Files\EA games\MOHAA\mymaps\map1.map
Whilst trying to compile the map using command prompt like this:
C:\>Q3map ?gamedir c:\Program Files\MOHAA\mymaps c:\Program Files\MOHAA\mymaps\map1
...I get the following error:
'Q3map' is not recognised as an external or internal command
Is this an error with my command prompt? Does the game have to be installed on the root of my C drive? Can a .bat file be created so that I dont have to reinstall MOH, Spearhead & Breakthrough?
Any help or links to further information would be greatly appreciated. Thanks.
ps. are any appropriate plugins available for 3D Studio Max 5.1 yet?