[Server-Side] Voodoo-Dolls, Freeze-Tag, and Capture-The-Flag
Posted: Tue Oct 21, 2003 3:13 am
Hi:
I've made three server-side gametype mods for Mohaa: Voodoo-Dolls, Freeze-Tag, and Capture-The-Flag. Here's a brief description of each:
1) Voodoo-Dolls
This mod turns Stalingrad into an objective match game. Each team has a doll with a bomb attached to its chest that they must defend from the other team. The first team to find and destroy the opponent's doll, while preventing their own doll from being destroyed, wins the round. If time runs out, the team with most kills wins the round. The dolls appear in random locations each round.
2) Freeze-Tag (similar to Q3A freeze-tag)
This mod introduces a new gametype for Mohaa called Freeze-Tag. Each team must freeze all the players from the opposing team to win the round. To freeze a player, simply kill them. Once frozen, a player can't respawn until one of their teammates melts their frozen body by standing next to it for a couple seconds.
3) Capture-The-Flag
This mod allows you to host a new gametype, Capture-The-Flag, for the stock Mohaa maps. The default rules are as follows: To score a point your team must capture and bring the enemy team's flag to your own team's base and hold it there for 15 seconds. The first team to score 4 points, or the team with the most points at the end of the round, wins the round. The default round time is 12 minutes.
You can download these at my site:
www.planetmedalofhonor.com/mefy
Thanks,
Mefy
I've made three server-side gametype mods for Mohaa: Voodoo-Dolls, Freeze-Tag, and Capture-The-Flag. Here's a brief description of each:
1) Voodoo-Dolls
This mod turns Stalingrad into an objective match game. Each team has a doll with a bomb attached to its chest that they must defend from the other team. The first team to find and destroy the opponent's doll, while preventing their own doll from being destroyed, wins the round. If time runs out, the team with most kills wins the round. The dolls appear in random locations each round.
2) Freeze-Tag (similar to Q3A freeze-tag)
This mod introduces a new gametype for Mohaa called Freeze-Tag. Each team must freeze all the players from the opposing team to win the round. To freeze a player, simply kill them. Once frozen, a player can't respawn until one of their teammates melts their frozen body by standing next to it for a couple seconds.
3) Capture-The-Flag
This mod allows you to host a new gametype, Capture-The-Flag, for the stock Mohaa maps. The default rules are as follows: To score a point your team must capture and bring the enemy team's flag to your own team's base and hold it there for 15 seconds. The first team to score 4 points, or the team with the most points at the end of the round, wins the round. The default round time is 12 minutes.
You can download these at my site:
www.planetmedalofhonor.com/mefy
Thanks,
Mefy

